SoulPath
A game about exploring the dark paths of the soul using platforming tropes, and also, about fluid movement...
October 8th: | ||
Updated Web and Windows builds with many fixes, I think I fixed most bugs, also, some QoL updates, SFX, Music volume adjustments, 32 new palettes for you to choose (check options) and a NEW LEVEL. Thanks everybody who played and gave feedback <3 | ||
Controls, summary and tips, speaking along freely...
- WASD/Arrow keys/DPAD/Left Analog: Move, grab ledges, slide walls (timing is the key), I tried to make the movement fluid and fun, with good air control and interactivity.
- tip: DOWN on ledges put you on wall slide!
A good place to pratice is the starting area of the second level (which I should have put it as first), also some controller mappings may be funky on Firefox :(
- X/Space or A(Gamepad), - and some other keys: Jump/Wall jump , maybe Square or circle on Dualsense on irefox for some reason (I still love you Firefox <3 ). The jump height is slightly controlled by the time you press the button, and some other factors...
- START/ESC?: ~Pause menu~ , where you can do all the things, restart, go back to check point, tweak options, that kind of thing. Some options may not work properly :`-(
ESC x2 to exit credits if full screen on browser, sorry, I didnt notice that on web version, also, ESC exits credits, if not, try some other buttons :'D
- SELECT or something like that: Reset to checkpoint.
Which Firefox think it is L1 on my controller, funny! Did you know you can jump with START?
These awesome music tracks are made by Alex Reimann and Taylor Kirkwood.
Note: Particles are broken on web build, but are fine on Windows, which is sad, the particles look nice! Is this a GODOT 4.3 bug? Do you know if there are open issues about this?
I recommend playing on Windows with a controller, if you can.
Bugs fixed! Yeah...
Status | In development |
Platforms | HTML5, Windows |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Authors | Rodrigo Rocha, Taylor Kirkwood |
Genre | Platformer, Adventure |
Made with | Godot |
Tags | Atmospheric, Difficult, Game Boy, Godot, Pixel Art, Short, Singleplayer |
Average session | A few minutes |
Inputs | Keyboard, Xbox controller, Gamepad (any), Joystick |
Install instructions
Windows version: Just download and run, most gamepads should be properly configured. I built it in compatibility mode so it should run on any crappy gpu <3
Development log
- Post-JAM update67 days ago
Comments
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Made me think of that underworld in zelda oracles on gbc ! Nice work
That's a huge compliment from me. Thank you very much!
nice game but it keeps freezing up all the time ( in firefox ! )
could you try the windows version?
anyway, I will fix the major bugs after the jam. :)
I had the exact same issue in Firefox, the music and other animations continue, but the character is frozen
Hey, I fixed most bugs, balanced a few things and added a new level! take a look if you want, cheers!